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Alexander Gorshkov
Alexander Gorshkov
3D artist
Yaroslavl, Russia

Summary

Hard Surface/Environment 3d artist. Blender, Maya, Adobe, Substance, Marmoset, Unreal Engine 5

Skills

3D ModelingTexturingTexture Baking

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Blender
Blender
Fusion 360
Fusion 360
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Premiere
Premiere
SpeedTree
SpeedTree
RizomUV
RizomUV

Experience

  • 3D artist (remote, contract) at 3D Molier International
    PA
    May 2023 - February 2024

    Soft: Blender, 3Ds Max, Z-brush, Rizom UV, Marmoset Toolbag 4,

    Substance Painter, V-Ray engine.

    • Modeling 3D assets for architectural visualization: props, environment

    assets.

    • Baking maps.

    • Texturing models with PBR (Substance Painter)

    • Unwrapping assets in Rizom UV and Blender

    • Rendering scenes in V-Ray

  • Hard Surface 3D Modeler (Remote) at QORPO
    Bratislava
    July 2022 - September 2022

    Remote Contractor.

    My role – 3D Hard Surface modeler.

    Soft: Blender, Adobe Photoshop, Ureal Engine 5, GitHub

    • Modeling and fixing 3D modular assets (environment, props).

    • Texturing models with trim sheets.

    • Testing assets in Unreal Engine 5